Wednesday, February 13, 2008

Games developed in India!

Once again, Paradox Studios - I found this link and found the screenshot to be terrific
http://us.animationxpress.com/anex/y2k4/headlines/anex48.htm

Paradox studios apparently launched India's first 3D action game: Battledust : The championship" - I saw it received a 2.5 star rating here..
http://www.techtree.com/techtree/jsp/article.jsp?article_id=53460&cat_id=540
(though i couldn't find it on amazon - maybe didn't look hard enough).

I was quite zapped that I, being an Avid Gamer (Though of the adventure titles - not much into action with advancing age:) myself, did not even know about this game until recently..
I believe the launch was done amid fanfare (with the then launched Movie Jurm's cast present!) but nothing much after that?

Why?

I did some research on Mr. Anurag Khurana, the then CEO of Paradox Studios. This is what i found:
He was a BSC Grad in the early 1990's who launched his own venture Netillennium Technologies Pvt Ltd toward end of 1999 and had a 1.5 year stint, got tired of it and joined as CEO of Paradox Studios Pvt. Ltd and with the power of Reliance behind him, served from 2001 to 2005, close to 5 years and then MOVED ON! He moved as VP in Kreeda India Pvt Ltd and Lo! Behold! in 4 months, moved out as CEO of RedOctane Technologies Pvt. Ltd which is based out of Chennai.

This man is awesome - so much of momentum and so much of moving around, gaining exposure but not many know him as much!

1 comment:

cpcspirit said...

I forgot to add this posting on Anurag..
http://www.moneycontrol.com/india/news/OTHER%20NEWS/game-for-some-online-poker/14/48/175625

He says, an i quote:
"He keeps mum about turnover though. He told CNBC-TV18, "I keep my lips close on that side. We have a lot of work, which we are doing, a lot of money which we are earning, is going back into a lot of R&D because we started on the PC and console side - as a country we started around 30-years later than the West. So we have a lot of catching up on the console and PC side."

"But on mobile, we are doing very well because it’s a shorter development cycle. Your revenues start coming in much faster, though they are not as big as PC and console, but they start coming in much faster, so a lot of money which we are earning from that side, we are putting pack into the other R&D and other projects right now. As far as growth is concerned, I can tell you, we have been growing roughly at 200%."

I wonder what is happened to Paradox now - where are they and what are they doing?